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Thread: Valve Steam Frame

  1. #1 SP
    Manager paul's Avatar

    Lightbulb Valve Steam Frame


    Headset Tech Specs* 
    General 
    Processor4 nm Snapdragon® 8 Gen 3
     Architecture: ARM64
    RAM16GB Unified LPDDR5X RAM
    Storage256GB / 1TB UFS storage options
     microSD card slot for expanded storage
    PowerRechargeable 21.6 Wh Li-ion battery
     One USB-C 2.0 port in the rear, for charging and data
     Charge with USB-C, 45W
    Modular HeadstrapHeadstrap includes integrated dual audio drivers and and rechargeable battery on rear.
     Headstrap weight: 245g
     Core module can be separated from headstrap, for other headstrap solutions.
    Display and Optics 
    Display2160 x 2160 LCD (per eye)
     72-144Hz refresh rate (144Hz experimental)
    OpticsCustom pancake lenses
     Glass and non-glass optical elements
     Large FOV (up to 110 degrees)
    IPD target range60mm - 70mm
    Eye glasses max width140mm
    Cameras and Tracking 
    TrackingInside-out camera based tracking
    Cameras4x outward facing monochrome cameras for controller and headset tracking
     2x interior cameras for eye tracking and foveated streaming
    PassthroughMonochrome passthrough via outward facing cameras
    Low-light supportIR illuminators for tracking and passthrough in dark environments
    ExpansionUser accessible front expansion port
     Dual high speed camera interface (8 lanes @ 2.5Gbps MIPI) / PCIe Gen 4 interface (1-lane)
    Connectivity 
    Wi-FiWi-Fi 7, 2x2
     Dual radios enable concurrent 5Ghz Wi-Fi and 6Ghz VR streaming
    Wireless AdapterWireless adapter included in the box
     Wi-Fi 6E (6GHz)
     Provides direct, low-latency link between headset and PC
    BluetoothBluetooth 5.3
    Audio 
    SpeakersDual speaker drivers per ear, integrated into headstrap
    MicrophoneDual microphone array
    Size and Weight 
    Size175mm x 95mm x 110mm (core module + facial interface)
    Weight440 g - core module + headstrap
     185 g - core module
    Software 
    Operating SystemSteamOS 3 (Arch-based)
    DesktopKDE Plasma
    *some specifications subject to change ahead of availability 
    Controller Tech Specs* 
    Controls and Input 
    Motion controlsFull 6-DOF tracking and IMU support
    Gamepad controlsA B X Y buttons (right controller)
     D-pad (left controller)
     Full-size magnetic thumbsticks (TMR) with capacitive touch
     L & R analog triggers
     L & R bumpers
     View / Menu / Steam buttons
     Dual stage grip buttons
    HapticsHaptic motor in each controller
    Finger trackingCapacitive sensing for all input surfaces
     Capacitive finger tracking
    General 
    Connectivity2.4ghz link to dedicated headset radio
    Size126mm x 73mm x 87mm per controller
    WeightWith battery 130 g per controller
     Without battery 107 g per controller
    PowerOne replaceable AA battery per controller
     40hr battery life
    *some specifications subject to change ahead of availability 
    2026.

    Preview:
    - Eurogamer: Steam Frame preview: a long-awaited standalone VR headset that runs Steam games on ARM

    Hands-on:
    Dave2D: 8:14:

    Adam Savage's Tested:
    Attached Images Attached Images valve_steam_frame.jpg

  2. #2 SP
    Admin MonkY's Avatar
    Bleah, LCD panels. B&W passthrogugh? I will pass. S-a prostit si Valve...

    P.S. Oare ei nu vad ca mai toate castile VR tari lansate lately, sunt cu OLED? Cred ca i-a atras atat de tare succesul Meta incat au zis sa joace aceeasi carte... Doar ca Meta are avantajul pretului si deja a facut demo cu casti OLED si FOV 180 (yup, it's crazy, I know). Sa vii in 2026 sa te bati cu VR lansat acum 2-3 ani, cam cu acelasi tech, e cam de porc. Also, sa vii cu Passthrough alb/negru in 2026?!? Pacat, ca arata bine, mai ales ca pare a fi "modulara". Desi "modular" la ei inseamna ca daca schimbi, schimbi cam 90% din sistem. So, meh...

  3. #3 SP
    Manager paul's Avatar
    Steam Frame VR Headset: Hands-On + Impressions, Specs + Tech Breakdown:
    00:00 Introduction
    01:01 Steam Frame overview
    04:55 Internal specifications
    07:33 Displays and optics
    15:57 Foveated rendering and foveated streaming
    18:44 Modularity, controls, and audio
    25:30 Standalone gaming functionality
    33:08 Game streaming
    38:03 Analysis and conclusion

  4. #4 SP
    Admin MonkY's Avatar
    Culmea este ca Valve a batut foarte multa moneda pe touchpad-uri. La fiecare controller al lor, au pus si touchpad-uri. Si vin acum cu noul Steam Frame VR, cu doua controllere noi care ghici ce? Nu au touchpad-uri!!! Pai stai un pic, a venit Samsung (vezi Samsung XR) cu touchpad-uri pe controllere (cam mici, ce-i drept, dar macar exista), si tu Valve pe VR-ul tau dai skip? Pfft.

  5. #5 SP
    Senior Member Espiritus's Avatar
    Ce rol au touchpad-urile pe controller? Nu doar la VR, nici la controllerul normal de steam nu inteleg de ce ai folosi touchpad. Stiu ca simuleaza un mouse, dar sunt oameni care se joaca cu touchpad in loc de mouse? Gen baga doua ore de age of empires cu touchpadul?

  6. #6 SP
    Why so serious ? razvanrazy's Avatar
    Sunt si stiu si eu unu care doar asa joaca pe Steam Deck, iar pe PC inca joaca cu original Steam controller, doar pe acele touch pads - eu nu pot, dar mi se pare util in meniurile anumitor jocuri, unde se activeaza instant un cursor si-l misc mult mai usor decat din maneta, iar R2 e folosit pentru Click.

  7. #7 SP
    Admin MonkY's Avatar
    Quote Originally Posted by Espiritus View Post
    Ce rol au touchpad-urile pe controller? Nu doar la VR, nici la controllerul normal de steam nu inteleg de ce ai folosi touchpad. Stiu ca simuleaza un mouse, dar sunt oameni care se joaca cu touchpad in loc de mouse? Gen baga doua ore de age of empires cu touchpadul?
    Nu neaparat. Uite, in VR au un rol foarte misto. De exp. pe Samsung XR, acelea sunt perfecte pentru scroll up, scroll down, swipe, etc.

    Ma distreaza ca touchpad-ul de la controllerul PlayStation e considerat foarte util (desi e asezat fix ca naiba, ergonomie aproape zero), dar cele de la Valve sunt naspa, desi sunt asezate perfect pt. a putea fi folosite.

    La urma urmei, sunt niste extra controls pe care le poti customiza cum vrei. Daca nu iti plac, le dezactivezi.

  8. #8 SP
    Senior Member sexbobomb91's Avatar
    €1049 - 256GB, €1279 - 1 TB.
    Power Supply not included, dar macar dau si ei un joc "nou" - Half-Life: Alyx .
    Chiar si cu foveated rendering, nu pare ca jocurile merg prea bine ruland direct pe el:

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